Design by Gage Tilly.
UE5 Combat Design - Lightning
An exercise in designing a homing lightning ability for an online multiplayer first-person shooter.
Developed over 20 hours in December 2023.
UE5 Cinematic Design - CARPARK
A short film made in UE5 Sequencer using Motive, MotionBuilder, UE5 MetaHumans + Megascans, and an OptiTrack motion capture volume.
Created for USC Virtual Production in fall 2023.
VR Puzzle Design - UnLoop Test
Documentation for an original feature and level progression done as a design test for UnLoop, an upcoming VR puzzle game where the player controls a time-looping spy.
When completing this test, I developed not only a mechanic for spatial VR puzzles, but a method of easily visualizing levels and documenting core solutions for team members given the unique mechanics of UnLoop.