Design by Gage Tilly.

UE5 Combat Design - Lightning

An exercise in designing a homing lightning ability for an online multiplayer first-person shooter.

Developed over 20 hours in December 2023.

UE5 Cinematic Design - CARPARK

A short film made in UE5 Sequencer using Motive, MotionBuilder, UE5 MetaHumans + Megascans, and an OptiTrack motion capture volume.

Created for USC Virtual Production in fall 2023.

VR Puzzle Design - UnLoop Test

Documentation for an original feature and level progression done as a design test for UnLoop, an upcoming VR puzzle game where the player controls a time-looping spy.

When completing this test, I developed not only a mechanic for spatial VR puzzles, but a method of easily visualizing levels and documenting core solutions for team members given the unique mechanics of UnLoop.