hi im gage heres some of my stuff
(design/engineering/programming work)
DUCK DUCK DIE
Solo-developed CTIN 290 final project. A multi-genre boss battle synchronized to music!
FIREBRAND
Analog horror game prototype. I contributed design, set dressing, pitch feedback, and GitHub management to the project over a 2-week sprint.
ASSET FLIP
An atmospheric, surrealist environment experiment. Collaboration with Jacob Scott.
AQUARIUM
Solo-developed exercise in refining player control.