A design spec for Best Buddies, the final microgame sequence in Bomb Buddies. Detailed and readable narrative, sequence, art, UI, design, and engineering implementation guides are included for all team members to conveniently access, reference, and update in one document.
Mockups for state flows and UI layouts in Bomb Buddies, covering the microgames Slap Battle, Scream Machine, and Special Delivery as well as some general-use screens.
Level mockups for Bloobo in Figma using mechanics introduced for the thesis version. Includes levels for Rails, Portals, the Doublo, and the Thicken/Lighten components.