Design by Gage Tilly.
A mobile battle royale party game featuring a variety of game modes and the Eggy Workshop level editor. Eggy Party has reached over 100 million players worldwide, with over 40 million MAU!
I was a map design intern on Eggy Party, working within guidelines set by mentors to make high-quality maps. As well as level design, I supported community, promotion, and tutorial efforts following Eggy’s US launch.
Select work completed during my game design internship at Floor 84 Studio during summer 2023.
Primary projects while at F84 include exploratory Unreal Editor for Fortnite (UEFN) islands (Red Light Green Light, High Speed Loop Run) and the Play Cats series on Roblox.
EPIC MEGAGOLF
A multiplayer co-op UEFN map mashing up military shooter and shrunken aesthetics with mini-golf. Made in Spring 2024 with a team of 4.
I was Lead Designer on Epic MegaGolf, helming design and implementation, leading team meetings, and presenting progress to a team of faculty stakeholders in advance of publishing and our feature in USC Games Expo 2024.
A 2-player co-op AR party game where players battle a mischievous hacker. Made in Unity with ARKit for USC Games, now on the App Store.
I contributed systems and narrative design for Bomb Buddies, working with all disciplines across a team of 40+ developers.
A 2D physics puzzle game where players guide Bloobos, particles representing human creativity. Made in Unity for USC’s MFA Thesis program.
I contributed systems, level, and narrative design for Bloobo, working with custom tools and a team of 20+ developers.